The Section ofMedia TechnologyAalborg
The Media Technology section in Aalborg focuses on research within advanced technologies and the interplay between these technologies and people. Research activities cover both basic research, as well as applied research centred around real world problems. We address a variety of problems in different domains, for example the use of robotics, surveillance technologies, and technology in healthcare.
The Section ofMedia TechnologyAalborg
The Media Technology section in Aalborg focuses on research within advanced technologies and the interplay between these technologies and people. Research activities cover both basic research, as well as applied research centred around real world problems. We address a variety of problems in different domains, for example the use of robotics, surveillance technologies, and technology in healthcare.
It all starts with technology
At the core of our welfare society stands technology and its interplay with all aspects of life ranging from the production industry, over the public sector to entertainment.
The Section of Media Technology i Aalborg conducts research into existing as well as novel algorithms and paradigms related to technology .
Our research falls into four main areas:
- Computer Graphics
- AI and Computer Vision
- Human Machine Interaction.
Our research within AI and computer vision is rooted in the key competences of humans; the ability to see.
Our work here has a starting point in signal processing, math and algorithms. The different research avenues have traditionally been centered on model-based approaches, but in recent years, data-driven approaches have been equally important. This trend follows a general trend in computer science and engineering where massive amounts of data and the rise of modern AI have affected many aspects of science.
Within the areas of computer graphics we work with 3D visualization for Virtual and Augmented Reality. Application s from the real world are key and we push our understanding of how the technology is optimized towards the human senses.
The interplay between technology and people
Today, a large portion of technology is developed for direct use by the people that are to use the technologies, which we call end-users. It is critical that technologies and the services they offer are usable by end-users.
Moreover, for future technologies and services – for example social robots – the end-users require the technology to operate as expected, which often means similar to how a human would act and respond. One of the important research frontiers within media technology is therefore to understand and develop intuitive and social acceptable solutions for human-machine interaction. Our research in this direction is rooted in both traditional interactions via tablets and smartphones, but also using more advanced platforms like drones and mobile robots.
Research groups
Media Technology in Aalborg consists of the following research groups: